The Essentials of Engineering for Industrial designers

What a designer must know in order to be trusted & build better products.

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The Essentials of Engineering for Industrial designers

What a designer must know in order to be trusted & build better products.

Understanding the core, so you can design things that really works.

You don't need to be an engineer, but knowing about engineering makes you an actual designer. Not a sketcher or a renderer.

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The Essentials of Engineering for Industrial designers

What a designer must know in order to be trusted & build better products.

Hi, I'm Tom Osman!

I am a Digital Sculptor at Koenigsegg in Sweden. As strange as it sounds, 3D is my most creative asset! I am using many processes to achieve different results, test new forms, push my designs, manage manufacturing, and most importantly: time schedule!

Learning those different tools was a long journey which I started when I was young, digging the best resources I could find and sharpening my skills via trials & errors! It was long, and I still have a long road to mastery. But today, I share  my 10 years of experience using Blender to develop your skills and take this creative freedom path!

Frequently Asked Questions

This Masterclass will allow any designer to push his /her  projects further by achieving all kinds of fading patterns, complex ventilation holes, grids and advanced textures. 


The class is 100% focused on Industrial Design (Taught by the team Lead at Koenigsegg), so he is using typical Industrial design examples in order to show the different methodologies to achieve from the simplest fading to the most complex texture. There are 8 hours of courses that focus on unique advanced techniques for patterns, geometries and surfaces. A complete guide for parametric texturing: Our objectives were that anyone with this class could learn it one day, and apply the learning the next day.

The core course contains 10 hours of step-by-step videos of applicable lessons, specific to product design, that took me years to learn (and will take you only a couple of weeks…).

The course is 8 hours total, split in 35 episodes, and will take you from the definition of parametric, to the practical implementation of the techniques into 3 products models that are provided with the course.

This course does require some preliminary experience with the software… But if you’re just getting started and haven’t even downloaded Blender yet, don’t worry!

 

If you are a complete beginner, we’ve created a bundle with The Essentials of Blender which will show you everything you need to get started.

The entirety of the course is online , on the private section of the leManoosh website. You will find all modules and videos there, accessible anywhere, anytime! All you need is an internet connection 🙂 It also works on tablets and phones.

You have the possibility to leave a comment under each video and I reply to everyone, so feel free to ask! If you can’t resolve the issue, you can send me your file, and I’ll have a look at it and figure out what the issue is. You’re in good hands. 🙂

You will need a computer with internet to have access to the videos of the course.

Then we will need to download Blender (any version after 2.9) and install it on your computer – I give you the explanations of how to download it easily (and free) in the videos, so don’t worry about this. No extra plugins are required, every tool used are native in Blender. 

The course is suitable for any version of Blender after 2.9 (I’ll show you where to download and install it). The interface is exactly the same between Mac, Windows or Linux, so we’re good to go with any operating system.

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